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大家元旦快乐。
A内存F类免疫飞碟:2D;4;1:: 4改0或者-4/免疫龙卷:风2D;1;2;4D 2改0/免疫导弹:2D;1;8 8改0,如果脚本无效就直接用代码改。
脚本代码如下:
function Main1()
SN = gg.choice({ "免疫龙卷风", "免疫导弹", "退出仙界",}, nil, "元旦快乐")
if SN==1 then HS2() end
f SN==2 then HS4() end
if SN==3 then HS5() end
FX1=0 end
function HS2()
gg.clearResults()
gg.setRanges(32)
gg.searchNumber("2D;1;2;4D", gg.TYPE_FLOAT, false, gg.SIGN_EQUAL, 0, -1)
gg.searchNumber("2", gg.TYPE_FLOAT, false, gg.SIGN_EQUAL, 0, -1)
jg=gg.getResults(100)
sl=gg.getResultCount()
for i = 1, sl do dzy=jg<i>.address
gg.addListItems({[1] = {address = dzy,flags = gg.TYPE_FLOAT,freeze = true,value = 0}}) end
gg.toast("免疫开启成功") end
function HS4()
gg.clearResults()
gg.setRanges(32)
gg.searchNumber("2D;1;8", gg.TYPE_FLOAT, false, gg.SIGN_EQUAL, 0, -1)
gg.searchNumber("8", gg.TYPE_FLOAT, false, gg.SIGN_EQUAL, 0, -1)
jg=gg.getResults(100)
sl=gg.getResultCount()
for i = 1, sl do dzy=jg<i>.address
gg.addListItems({[1] = {address = dzy,flags = gg.TYPE_FLOAT,freeze = true,value = 0}}) end
gg.toast("免疫导弹成功") end
function HS5()
os.exit()
end
while true do
if gg.isVisible(true) then
FX1 = nil
gg.setVisible(false)
end
if FX1 == nil then
Main1()
end
end |
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